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3D World

Christmas 2023
Magazine

3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.

WELCOME

SIDE QUESTS • The best digital art from the CG community

THE UGLY • FROM THE GOOD, THE BAD AND THE UGLY CONCEPT BY JEREMY HOFFMAN

CHERRY

SPIKE

LASER SCANNER CALIBRATION

MIMIC • BASED ON A CONCEPT BY THIAGO LEHMANN (artstation.com/artwork/xz8e0R)

HK416A7/G95K

SUNKEN TEMPLE

THE ART OF OGNYAN ZAHARIEV • Paul Hatton speaks to the lighting artist about working on AAA game franchises and what the future holds for Unreal Engine

CINEMATIC MOOD STUDIES

FIRST LOOK HOUDINI 20 • With a new update to SideFX's popular software just around the corner, we get to know a host of the technical revelations that await upon the release of Houdini 20

HOW TO GROOM AN EAGLE'S HEAD WITH FEATHER TOOLS • Take flight in style with a pro workflow for avian grooming

KARMA FUR SHADER • Make realistic animals with the new addition

BOTTOMS UP WITH XPU • Making a faux commercial in a powered-up Karma

FOLDING PAPER WITH VELLUM REST BLEND • Enter the fold with a pro Houdini artist

PROCEDURALLY GENERATE GIGANTIC CLOUDSCAPES • Get a head start creating large cloud fields using Skybox and Karma Cloud Shader, the new tools available in Houdini 20

USE AN OCEAN PROCEDURAL LOP • Make a splash with a perfect sea surface thanks to Houdini 20

MAKE AN INFINITE WHITEWATER SIM • Learn how to extend your simulation and integrate it with the Ocean Procedural LOP

CREATE A DRAMATIC SHOCKWAVE EFFECT • Learn how the Ripple Solver can enhance your creations

The Pipeline • Practical tips and tutorials from pro artists to improve your CG skills

CREATE A STYLISED CHARACTER IN ZBRUSH • Learn how to craft visually appealing characters and gain valuable insights into creating clean, polished meshes with João Sousa

CAPTURE A PERFECT 3D SCAN EVERY TIME • Paul Hatton uses a handled scanner to create meshes and colour data in a simple work flow

HOW TO MASTER YOUR PORTFOLIO FOR MODELLING • Helen Duckworth talks through curating a collection of projects that will set you apart from the crowd

HOW CAN I MAKE SIMPLE ARTICULATED JOINTS FOR 3D-PRINTED TOYS? • Practical tips and tutorials from pro artists to improve your CG skills

STEP BY STEP ADD JOINTS TO A VINYL TOY

HOW DO I USE HAIR ASSETS IN BLENDER?

STEP BY STEP GET STARTED WITH BLENDER'S HAIR ASSETS

HOW DO I MANAGE TROUBLESHOOTING WHEN UNDER A CLIENT DEADLINE?

STEP BY STEP PREPARE FOR TECHNICAL TROUBLE

HOW CAN I CREATE REALISTIC FIRE IN BLENDER?

DNEG: Makers of cinematic worlds • James Clarke ventures into the creative spaces explored by the studio in its work for hit biographical film Oppenheimer

EXPERIMENTATION • Andrew Jackson describes DNEG's approach to exploring storytelling choices within Oppenheimer

Lead artist in games • James Brady shares his daily life at an ambitious video game studio, and what it takes to lead a team on AAA-quality art

A REWARDING ROLE • James Brady on why he loves watching his charges progress in their abilities

HANDHELD 3D SCANNERS • Our expert puts three of the most affordable scanners through their paces

POP 3

Einstar 3D Scanner

INSPIRE

CONCLUSION

3D World

FREE RESOURCES


Expand title description text
Frequency: Monthly Pages: 100 Publisher: Future Publishing Ltd Edition: Christmas 2023

OverDrive Magazine

  • Release date: November 7, 2023

Formats

OverDrive Magazine

subjects

Tech & Gaming

Languages

English

3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.

WELCOME

SIDE QUESTS • The best digital art from the CG community

THE UGLY • FROM THE GOOD, THE BAD AND THE UGLY CONCEPT BY JEREMY HOFFMAN

CHERRY

SPIKE

LASER SCANNER CALIBRATION

MIMIC • BASED ON A CONCEPT BY THIAGO LEHMANN (artstation.com/artwork/xz8e0R)

HK416A7/G95K

SUNKEN TEMPLE

THE ART OF OGNYAN ZAHARIEV • Paul Hatton speaks to the lighting artist about working on AAA game franchises and what the future holds for Unreal Engine

CINEMATIC MOOD STUDIES

FIRST LOOK HOUDINI 20 • With a new update to SideFX's popular software just around the corner, we get to know a host of the technical revelations that await upon the release of Houdini 20

HOW TO GROOM AN EAGLE'S HEAD WITH FEATHER TOOLS • Take flight in style with a pro workflow for avian grooming

KARMA FUR SHADER • Make realistic animals with the new addition

BOTTOMS UP WITH XPU • Making a faux commercial in a powered-up Karma

FOLDING PAPER WITH VELLUM REST BLEND • Enter the fold with a pro Houdini artist

PROCEDURALLY GENERATE GIGANTIC CLOUDSCAPES • Get a head start creating large cloud fields using Skybox and Karma Cloud Shader, the new tools available in Houdini 20

USE AN OCEAN PROCEDURAL LOP • Make a splash with a perfect sea surface thanks to Houdini 20

MAKE AN INFINITE WHITEWATER SIM • Learn how to extend your simulation and integrate it with the Ocean Procedural LOP

CREATE A DRAMATIC SHOCKWAVE EFFECT • Learn how the Ripple Solver can enhance your creations

The Pipeline • Practical tips and tutorials from pro artists to improve your CG skills

CREATE A STYLISED CHARACTER IN ZBRUSH • Learn how to craft visually appealing characters and gain valuable insights into creating clean, polished meshes with João Sousa

CAPTURE A PERFECT 3D SCAN EVERY TIME • Paul Hatton uses a handled scanner to create meshes and colour data in a simple work flow

HOW TO MASTER YOUR PORTFOLIO FOR MODELLING • Helen Duckworth talks through curating a collection of projects that will set you apart from the crowd

HOW CAN I MAKE SIMPLE ARTICULATED JOINTS FOR 3D-PRINTED TOYS? • Practical tips and tutorials from pro artists to improve your CG skills

STEP BY STEP ADD JOINTS TO A VINYL TOY

HOW DO I USE HAIR ASSETS IN BLENDER?

STEP BY STEP GET STARTED WITH BLENDER'S HAIR ASSETS

HOW DO I MANAGE TROUBLESHOOTING WHEN UNDER A CLIENT DEADLINE?

STEP BY STEP PREPARE FOR TECHNICAL TROUBLE

HOW CAN I CREATE REALISTIC FIRE IN BLENDER?

DNEG: Makers of cinematic worlds • James Clarke ventures into the creative spaces explored by the studio in its work for hit biographical film Oppenheimer

EXPERIMENTATION • Andrew Jackson describes DNEG's approach to exploring storytelling choices within Oppenheimer

Lead artist in games • James Brady shares his daily life at an ambitious video game studio, and what it takes to lead a team on AAA-quality art

A REWARDING ROLE • James Brady on why he loves watching his charges progress in their abilities

HANDHELD 3D SCANNERS • Our expert puts three of the most affordable scanners through their paces

POP 3

Einstar 3D Scanner

INSPIRE

CONCLUSION

3D World

FREE RESOURCES


Expand title description text