3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.
WELCOME
SIDE QUESTS • The best digital art from the CG community
THE UGLY • FROM THE GOOD, THE BAD AND THE UGLY CONCEPT BY JEREMY HOFFMAN
CHERRY
SPIKE
LASER SCANNER CALIBRATION
MIMIC • BASED ON A CONCEPT BY THIAGO LEHMANN (artstation.com/artwork/xz8e0R)
HK416A7/G95K
SUNKEN TEMPLE
THE ART OF OGNYAN ZAHARIEV • Paul Hatton speaks to the lighting artist about working on AAA game franchises and what the future holds for Unreal Engine
CINEMATIC MOOD STUDIES
FIRST LOOK HOUDINI 20 • With a new update to SideFX's popular software just around the corner, we get to know a host of the technical revelations that await upon the release of Houdini 20
HOW TO GROOM AN EAGLE'S HEAD WITH FEATHER TOOLS • Take flight in style with a pro workflow for avian grooming
KARMA FUR SHADER • Make realistic animals with the new addition
BOTTOMS UP WITH XPU • Making a faux commercial in a powered-up Karma
FOLDING PAPER WITH VELLUM REST BLEND • Enter the fold with a pro Houdini artist
PROCEDURALLY GENERATE GIGANTIC CLOUDSCAPES • Get a head start creating large cloud fields using Skybox and Karma Cloud Shader, the new tools available in Houdini 20
USE AN OCEAN PROCEDURAL LOP • Make a splash with a perfect sea surface thanks to Houdini 20
MAKE AN INFINITE WHITEWATER SIM • Learn how to extend your simulation and integrate it with the Ocean Procedural LOP
CREATE A DRAMATIC SHOCKWAVE EFFECT • Learn how the Ripple Solver can enhance your creations
The Pipeline • Practical tips and tutorials from pro artists to improve your CG skills
CREATE A STYLISED CHARACTER IN ZBRUSH • Learn how to craft visually appealing characters and gain valuable insights into creating clean, polished meshes with João Sousa
CAPTURE A PERFECT 3D SCAN EVERY TIME • Paul Hatton uses a handled scanner to create meshes and colour data in a simple work flow
HOW TO MASTER YOUR PORTFOLIO FOR MODELLING • Helen Duckworth talks through curating a collection of projects that will set you apart from the crowd
HOW CAN I MAKE SIMPLE ARTICULATED JOINTS FOR 3D-PRINTED TOYS? • Practical tips and tutorials from pro artists to improve your CG skills
STEP BY STEP ADD JOINTS TO A VINYL TOY
HOW DO I USE HAIR ASSETS IN BLENDER?
STEP BY STEP GET STARTED WITH BLENDER'S HAIR ASSETS
HOW DO I MANAGE TROUBLESHOOTING WHEN UNDER A CLIENT DEADLINE?
STEP BY STEP PREPARE FOR TECHNICAL TROUBLE
HOW CAN I CREATE REALISTIC FIRE IN BLENDER?
DNEG: Makers of cinematic worlds • James Clarke ventures into the creative spaces explored by the studio in its work for hit biographical film Oppenheimer
EXPERIMENTATION • Andrew Jackson describes DNEG's approach to exploring storytelling choices within Oppenheimer
Lead artist in games • James Brady shares his daily life at an ambitious video game studio, and what it takes to lead a team on AAA-quality art
A REWARDING ROLE • James Brady on why he loves watching his charges progress in their abilities
HANDHELD 3D SCANNERS • Our expert puts three of the most affordable scanners through their paces
POP 3
Einstar 3D Scanner
INSPIRE
CONCLUSION
3D World
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