3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.
WELCOME
The Gallery • The best digital art from the CG community
TEMPLE OF LIGHT UE5 LUMEN • ORIGINAL CONCEPT BY EDDIE MENDOZA (artstation.com/eddie)
THE LAST KINGSHIP
CORRUPTED KNIGHT
THE NUSKHAR
GOD OF WAR RAGNARÖK FAN ART
DEATH GRIN GIANT
AMBROSIA'S STREETS
HOLLOW KNIGHT CHILDREN OF THE PALE KING
ABANDONED TEENAGE BEDROOM • SOFTWARE Maya, ZBrush, Unreal Engine 4, Substance Painter, Photoshop YEAR CREATED 2022
Digital Humans • Paul Hatton dives into the depths of technological advancements, realism like we've never seen before, and a future no-one ever imagined
ZIVA FACE TRAINER • Next-generation face rigging for the masses
UNITY'S DIGITAL HUMAN PACKAGE • The library that puts the field's latest tech into the hands of every artist
LET' S GET CRAFTY • Milkshake! series Pop Paper City inspires children to express their creative side through spectacular adventures in a 3D paper world
FILMING THE HELPING HAND • Pop Paper City combines 3D animation with live-action shots during its crafting sequences
CREATING THE PAPER FEEL • Discover an easy way to bring the crafty Pop Paper City aesthetic to your own projects using Cinema 4D
MAKING A SERIES IN CINEMA 4D • Pop Paper City's Bradley Nicholls shares his tips and tricks for the CG process in long-form 3D series
Technique focus • Incredible 3D artists take us behind their artwork
CREATE STYLISED BLENDER WORLDS • Andrés Aponte teaches you how to integrate Blender into your worldbuilding and visual development processes
Technique focus • Incredible 3D artists take us behind their artwork
SHARPEN YOUR DRAWING SKILLS WITH GESTURE VR • Nick Ladd showcases how you can practice figure drawing in the virtual world using VR technology
BREAK INTO UNREAL ENGINE 5 • James Brady on how to master next-generation graphics in Epic Games' latest release
CAN I USE A MOBILE SCULPTING APP FOR ILLUSTRATION?
HOW DO I ANIMATE A MATERIAL TRANSITION IN CINEMA 4D?
HOW CAN I SCATTER GRASS IN BLENDER?
HOW CAN I CREATE A STAINED GLASS MATERIAL USING BLENDER?
HOW DO I ISOLATE A SHADOW IN MY RENDERS?
Technique focus • Incredible 3D artists take us behind their artwork
New horizons: the story of Arcturus • How three industry veterans came together to found a studio and pioneer the use of volumetric video
REACH FOR THE STARS • Why should young creatives be paying attention to volumetric video and what it can do for them? Arcturus has the answers
Virtual studio developer • We meet Andy Elliott, who guides us through his working day at television studio dock10
BREAKING BROADCAST • Andy Elliott shares his secrets for finding success in the broadcast television industry
GROUP TEST UNREAL ENGINE PLUGINS • Take your games to a whole new level with these groundbreaking plugins
Substance 3D • PRICE Free (£15/$20 for Substance 3D Texturing) | COMPANY Adobe | WEBSITE adobe.ly/3Apdora
WorldScape • PRICE £210/$250 | COMPANY iolaCorp Studio | WEBSITE bit.ly/3EJfQJV
Oceanology • PRICE £135/$160 | COMPANY Galidar | WEBSITE https://bit.ly/3gi4yD3
Atoms Unreal • PRICE £70/$90 per year (Indie) / £1,590/$1,870 per year (Studio)...